Doubtless one day the Skaven will be ready to emerge from their tunnels and wage open war upon mankind. For centuries they have been content to feed upon his ruins, to seed plague in his cities, and spread contagion amongst his lands. At least they were content to wait and watch, for now everything has suddenly changed. Now the destruction of Mordheim has created new opportunities in the secret war against mankind.

Special Rules

Warband Abilities

Abilities
All [Reaction] Musk of Fear: A fighter can make this reaction after a visible enemy fighter finishes a move action within 3" of this fighter. Pick another friendly fighter with the Skaven keyword within 3" of this fighter. That fighter receives a Panic Token and makes a bonus move action or a bonus disengage action, and must end that action more than 3" away from the enemy fighter that triggered this reaction.
All [Double] Slink Away: A fighter can use this ability if they are within 1" of an enemy fighter. This fighter makes a bonus disengage action.
Black Skaven [Double] Triad Bodyguard: Pick 1 friendly fighter within 1” of this fighter. Until the end of the battle round, that fighter cannot be targeted by attack actions unless they are further than 1” from this fighter.
Assassin
Gutter Runner [Triple] Melt into Darkness: Make a bonus Move action up to half the value of this ability (rounding up). Then, this fighter makes a bonus Hide action.
Assassin
Gutter Runner [Triple] Silent Killer: A fighter can only use this ability if they are hidden. For the next melee attack action made by this fighter in this activation, the weapon gains Armor Penetration 2.
Assassin [Quad] Art of Whirling Death: This fighter makes a bonus attack action. Then, they can make a bonus disengage action. In addition, until the end of this fighter’s activation, this fighter can finish disengage actions within 1” of enemy fighters.

Eshin Dark Arts

Spell
Eshin Sorcerer [Double] Skitterleap: This fighter makes a bonus move action up to the value of this ability. For that move action, this fighter counts as flying.
Eshin Sorcerer [Triple] Vermintide: Pick a visible enemy fighter within 12” and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 2 damage points to that fighter.
Eshin Sorcerer [Quad] Black Fury: This fighter makes a bonus attack action. For that attack action, add 3 to this fighter’s Attacks characteristic. After resolving the attack action, this fighter suffers 3 damage.

Fighters


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Equipment

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Skaven Quests

Skaven Opportunism